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	<title>Comments on: TWTGTW #1: Uncharted Fortunes</title>
	<atom:link href="http://www.stridentuk.com/2009/02/19/twtgtw-1-uncharted-fortunes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stridentuk.com/2009/02/19/twtgtw-1-uncharted-fortunes/</link>
	<description>The blog of UK gamer Strident</description>
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		<title>By: Strident</title>
		<link>http://www.stridentuk.com/2009/02/19/twtgtw-1-uncharted-fortunes/comment-page-1/#comment-165</link>
		<dc:creator>Strident</dc:creator>
		<pubDate>Sun, 22 Feb 2009 23:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.stridentuk.com/?p=209#comment-165</guid>
		<description>Thanks LLL. :)

I agree about the camera in Uncharted. I like the fact that when you&#039;re hanging off ledges it tends to be helpfully pointing in the direction that you need to go. 

Lara is an awful lot more acrobatic than Drake, especially in combat, which does cause a lot of additional issues when it comes to camera control. Tomb Raider fans are pretty used to it... I suppose close encounters with Lara&#039;s geometry are almost an essential part of the whole experience. :)</description>
		<content:encoded><![CDATA[<p>Thanks LLL. <img src='http://www.stridentuk.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I agree about the camera in Uncharted. I like the fact that when you&#8217;re hanging off ledges it tends to be helpfully pointing in the direction that you need to go. </p>
<p>Lara is an awful lot more acrobatic than Drake, especially in combat, which does cause a lot of additional issues when it comes to camera control. Tomb Raider fans are pretty used to it&#8230; I suppose close encounters with Lara&#8217;s geometry are almost an essential part of the whole experience. <img src='http://www.stridentuk.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Last Likely Lad</title>
		<link>http://www.stridentuk.com/2009/02/19/twtgtw-1-uncharted-fortunes/comment-page-1/#comment-164</link>
		<dc:creator>Last Likely Lad</dc:creator>
		<pubDate>Sun, 22 Feb 2009 22:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.stridentuk.com/?p=209#comment-164</guid>
		<description>I too have just found myself playing through Uncharted i think as a gap fill game untill Killzone 2 comes out. I agree with you on the combat side of things, it is a big part of the game , its done very well and the camera during the combat really is something that i think needs a mention. There was a lot of complaints that the camera in Underworld occasionally got &#039;lost&#039; close to Lara&#039;s backside, but the camera in Uncharted remains strong be it hanging from a ledge whilst shooting, great dynamic camera angles whilst perform &#039;Brutal combos&#039; or general gameply and gun fights.

Great read Strident, looking forward to more TWTGTW&#039;s :)</description>
		<content:encoded><![CDATA[<p>I too have just found myself playing through Uncharted i think as a gap fill game untill Killzone 2 comes out. I agree with you on the combat side of things, it is a big part of the game , its done very well and the camera during the combat really is something that i think needs a mention. There was a lot of complaints that the camera in Underworld occasionally got &#8216;lost&#8217; close to Lara&#8217;s backside, but the camera in Uncharted remains strong be it hanging from a ledge whilst shooting, great dynamic camera angles whilst perform &#8216;Brutal combos&#8217; or general gameply and gun fights.</p>
<p>Great read Strident, looking forward to more TWTGTW&#8217;s <img src='http://www.stridentuk.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Haly</title>
		<link>http://www.stridentuk.com/2009/02/19/twtgtw-1-uncharted-fortunes/comment-page-1/#comment-153</link>
		<dc:creator>Haly</dc:creator>
		<pubDate>Thu, 19 Feb 2009 18:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.stridentuk.com/?p=209#comment-153</guid>
		<description>I&#039;m glad to see someone else who Half Life 2 just doesn&#039;t click for. Everything about it I should enjoy, but it just doesn&#039;t quite work for me.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to see someone else who Half Life 2 just doesn&#8217;t click for. Everything about it I should enjoy, but it just doesn&#8217;t quite work for me.</p>
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